<MudButton Variant="Variant.Filled">Default</MudButton> <MudButton Variant="Variant.Filled" Color="Color.Primary">Primary</MudButton> <MudButton Variant="Variant.Filled" Color="Color.Secondary">Secondary</MudButton> <MudButton Variant="Variant.Filled" Disabled="true">Disabled</MudButton>
Drop Shadow
The drop shadow, sometimes also called elevation, can be controlled with the DropShadow
bool.Color
property only applies to the text.
<MudButton Variant="Variant.Filled" DropShadow="false" Color="Color.Primary">Disable elevation</MudButton>
<MudButton Variant="Variant.Text">Default</MudButton> <MudButton Variant="Variant.Text" Color="Color.Primary">Primary</MudButton> <MudButton Variant="Variant.Text" Color="Color.Secondary">Secondary</MudButton> <MudButton Variant="Variant.Text" Disabled="true">Disabled</MudButton>
<MudButton Variant="Variant.Outlined">Default</MudButton> <MudButton Variant="Variant.Outlined" Color="Color.Primary">Primary</MudButton> <MudButton Variant="Variant.Outlined" Color="Color.Secondary">Secondary</MudButton> <MudButton Variant="Variant.Outlined" Disabled="true">Disabled</MudButton>
Size
The default button size is Size.Medium
and, by default, the icon size uses the button size.
<MudButton Variant="Variant.Filled" Size="Size.Small" Color="Color.Primary">Small</MudButton> <MudButton Variant="Variant.Filled" Size="Size.Medium" Color="Color.Secondary">Medium</MudButton> <MudButton Variant="Variant.Filled" Size="Size.Large" Color="Color.Tertiary">Large</MudButton>
FullWidth
Buttons that have FullWidth=true
extend to 100% of available width.
<MudButton Variant="Variant.Filled" Color="Color.Primary" FullWidth="true">Full Width Button</MudButton>
Icons
You can define an icon for either the start or the end.
Use IconSize
to set a different icon size.
<MudButton Variant="Variant.Filled" StartIcon="@Icons.Material.Filled.Delete" Color="Color.Error">Delete</MudButton> <MudButton Variant="Variant.Filled" EndIcon="@Icons.Material.Filled.Send" Color="Color.Primary">Send</MudButton> <MudButton Variant="Variant.Filled" StartIcon="@Icons.Custom.Uncategorized.Radioactive" Color="Color.Warning">Warning</MudButton> <MudButton Variant="Variant.Filled" StartIcon="@Icons.Material.Filled.Mic" IconColor="Color.Error">Talk</MudButton> <MudButton Variant="Variant.Filled" StartIcon="@Icons.Material.Filled.Save" Color="Color.Info" Size="Size.Small">Save</MudButton> <MudButton Variant="Variant.Filled" StartIcon="@Icons.Material.Filled.Save" IconColor="Color.Secondary" Size="Size.Large">Save</MudButton>
<MudButton Variant="Variant.Filled" EndIcon="@Icons.Material.Filled.ArrowDownward" Style="background-color: yellowgreen; color: white; width: 200px; height: 60px;"> Download Now </MudButton>
<MudButton Disabled="@_processing" OnClick="ProcessSomething" Variant="Variant.Filled" Color="Color.Primary"> @if (_processing) { <MudProgressCircular Class="ms-n1" Size="Size.Small" Indeterminate="true"/> <MudText Class="ms-2">Processing</MudText> } else { <MudText>Click me</MudText> } </MudButton>
@code { private bool _processing = false; async Task ProcessSomething() { _processing = true; await Task.Delay(2000); _processing = false; } }
<MudButtonGroup Color="Color.Primary" Variant="Variant.Outlined"> <MudButton>@_buttonText</MudButton> <MudMenu Icon="@Icons.Material.Filled.ArrowDropDown" Style="align-self: auto;"> <MudMenuItem OnClick="() => SetButtonText(0)">Reply</MudMenuItem> <MudMenuItem OnClick="() => SetButtonText(1)">Reply All</MudMenuItem> <MudMenuItem OnClick="() => SetButtonText(2)">Forward</MudMenuItem> <MudMenuItem OnClick="() => SetButtonText(3)">Reply & Delete</MudMenuItem> </MudMenu> </MudButtonGroup>
@code { private string _buttonText = "Reply"; private void SetButtonText(int id) { switch (id) { case 0: _buttonText = "Reply"; break; case 1: _buttonText = "Reply All"; break; case 2: _buttonText = "Forward"; break; case 3: _buttonText = "Reply & Delete"; break; } } }
<MudButton Href="https://github.com/MudBlazor/MudBlazor" Target="_blank" Variant="Variant.Filled" EndIcon="@Icons.Custom.Brands.GitHub" Color="Color.Primary" Disabled=@disabled> GitHub Link </MudButton> <MudButton Href="https://github.com/MudBlazor/MudBlazor" Target="_blank" Variant="Variant.Text" EndIcon="@Icons.Custom.Brands.GitHub" Color="Color.Secondary" Style="text-transform:none" Disabled=@disabled> GitHub Link </MudButton> <MudButton Href="https://github.com/MudBlazor/MudBlazor" Target="_blank" Variant="Variant.Outlined" EndIcon="@Icons.Custom.Brands.GitHub" Color="Color.Tertiary" Disabled=@disabled> GitHub Link </MudButton> <br /> <MudSwitch Color="Color.Primary" @bind-Value=@(disabled) Label="Disable" />
@code{ bool disabled = false; }
Custom Rel Content
If you set a non-null string to Rel
parameter, the component will add rel
to the rendered button with the value you specified. This overrides the automatic addition of rel="noopener"
when setting Target
to _blank
. If you want to preserve noopener
, add it manually along with your custom Rel
value, for example rel="nofollow noopener"
.
<MudButton Href="https://github.com/MudBlazor/MudBlazor" Rel="nofollow" Variant="Variant.Filled" EndIcon="@Icons.Custom.Brands.GitHub" Color="Color.Primary"> GitHub Link </MudButton> <MudButton Href="https://github.com/MudBlazor/MudBlazor" Target="_blank" Rel="nofollow noopener" Variant="Variant.Outlined" EndIcon="@Icons.Custom.Brands.GitHub" Color="Color.Tertiary"> GitHub Link </MudButton>